Changelog

A short public recap of recent changes, written for playing and testing the app without technical detail.

  1. Broader card support

    More card effects are now playable, with smoother handling for counters, costs, and tricky match situations.

  2. Clearer in-game choices

    Card choices now appear more clearly during complex effects, with better labels and smoother target selection.

  3. AI v14 is live

    Version v14 is now the default AI model, with a small head-to-head improvement over the previous default.

  4. AI v13 is live

    Version v13 is now the default AI model, with stronger play and smoother handling of tricky in-game situations.

  5. More cards and clearer choices

    More commonly played cards are now supported, and delayed on-play choices appear as clearer buttons during matches.

  6. Custom decks are here

    You can now build and try custom decks, with broader card coverage across recent sets.

  7. Smoother human matches

    Human-vs-human games now update more cleanly, with clearer lobbies, match notices, and fewer stale prompts.

  8. Smarter AI reads

    The AI now has a clearer view of the board and handles tricky game states more consistently.

  9. Clearer card-choice info

    Selected-card prompts now show more useful details while keeping hidden opponent information private.

  10. AI v11 is live

    Version v11 is now the default AI model, promoted after the latest head-to-head and tactical evaluation gates.

  11. AI and language improvements

    Stronger AI play, plus clearer Spanish and English wording across actions, choices, and logs.

  12. More control over every match

    You can now mulligan, choose who goes first or second, and face more thoughtfully sequenced attacks from the AI.

  13. AI improvements

    Better tactical decisions and more reliable card-effect handling.

  14. Gameplay improvements

    Smarter AI decisions, corrected life triggers, clearer actions, and automatic feedback saving.

  15. AI improvements

    More consistent AI training and opponent selection.

  16. AI improvements

    Improved training and evaluation reliability.

  17. Clearer AI level

    You can now choose a low or medium AI level before starting. Medium is the default for a balanced game.

  18. Cleaner English wording

    Names and messages were polished so TCG actions are easier to understand in English too.

  19. More reliable games

    Several odd in-game behaviours were fixed, and the AI now handles tricky board states better.

  20. Smoother interface

    Mobile views, opponent notices, card images, and hand browsing received small quality-of-life improvements.